The narrative that was being sold to us and the one we got are very different. Marketing material like what we saw with Halo 5 is going to be in production as long as the game itself is. Something clearly happened during production to shift the story so much. This could’ve been such a great Logan, MGS4 or even The Last Jedi moment for Chief in the Halo universe. ONI sends its new Spartan IV’s to hunt down the former hero. The setup seemed pretty legit, Chief has gone AWOL and maybe planning to cause the UNSC harm due to the death of Cortana. Deer god! How did 343i botch the marketing this hard is beyond me. ![]() The main issue with Locke and Halo 5 as a whole was its marketing. By the time I was playing Halo 4 and we get introduced to Lasky he already felt like an old friend. I don’t mind the trans media story telling it worked with Halo 4 and the Forward Unto Dawn movie for Lasky. I don’t have the answers but Halo 6 has to be nothing but fan service because right now it feels 343i is doing more brand harm than good. I’m sure 343i has some of the best talent in the industry but some of the staff have been doing nothing but Halo for nearly 20 years. Something that proved invaluable for Gorilla Games with Horizon after only ever making Kill Zone games. Really don’t like how they’re all tied to a certain franchise and can’t make something new and unique to stretch their legs with. But that’s leading more to a personal gripe I have with how Xbox runs its first party studios. I truly feel 343i just isn’t equipped for Halo in my eyes. Same with Reach, it’s Noble team not the main protagonists that are the more interesting characters. The main reason Chief became such an icon is because of Cortona, that dynamic of storytelling in games was new with Halo and it worked. Th issue with Halo 5 was that Locke is just so unlikable, he’s got a personality of a wet fish but the rest of Osiris wasn’t written with enough competence to balance him, except for maybe Buck. ODST & Halo Wars proved Halo is more than just Chief.
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